Painting skin weights in Maya
Автор: Iker J. de los Mozos
Загружено: 2020-03-05
Просмотров: 10191
Deforming a character could be a daunting process. So to make it a little easier, I'm explaining the basics behind a typical skin deformer and some strategies to help dealing with it, using a finger as an example.
Although I use Maya, the same principles apply to every other software.
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