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Narrative Sorcery: Coherent Storytelling in an Open World

Автор: GDC Festival of Gaming

Загружено: 2020-12-08

Просмотров: 129262

Описание:

In this 2017 GDC session, Inkle's Jon Ingold outline how inkle Ltd designed and scripted the game to work in an ad-hoc fashion, using defensive logic to ensure the story gets told and makes sense in an open world setting.

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Narrative Sorcery: Coherent Storytelling in an Open World

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