How to make REAL TIME REFLECTIONS in HAMMER EDITOR
Автор: Stub@
Загружено: 2025-10-28
Просмотров: 692
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reflectivefloor VMT Code:
"lightmappedreflective"
{
"$basetexture" "reflectivefloor/reflectivefloor_tutorial"
"$envmapmask" "reflectivefloor/reflectivefloor_tutorial_mask"
"$translucent" 0
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" "-0.2"
"$refracttint" "[1 1 1]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" "0.15"
"$reflecttint" "[1 1 1]"
"$fresnelpower" "1"
"$minreflectivity" "1.0"
"$maxreflectivity" "1.0"
"$normalmap" "reflectivefloor/reflectivefloor_tutorial_normal"
"$surfaceprop" "concrete"
"$bumpframe" "0"
}
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