Rayve Stress Test
Автор: Nate Lawrence
Загружено: 7 янв. 2022 г.
Просмотров: 53 просмотра
From http://raylogic.com/
"Speed Tracing
Raylogic is developing a 3D game engine based entirely around ray tracing. New ray tracing ideas are being integrated with RTX hardware in innovative ways. The goal is for ray traced games to render as fast as traditionally rendered games.
Alpha Stage Reached
After 2+ years and with much excitement the Rayve engine has reached alpha stage. The video above shows a rendering stress test on the Rayve engine. The scene is overloaded with blurred, multi-bounce reflections which are expensive for the renderer. Approximately 50+ million rays are being cast per frame in the above scene using a 3080 ti @4k resolution. Please excuse the current lack of antialiasing and a few remaining mesh problems on this test."

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