League of Legends Fight Tactics
Автор: J4NN0
Загружено: 2022-12-03
Просмотров: 115
Source code on GitHub: https://github.com/J4NN0/league-of-legends...
Make two champions fight and get the best combination of spells based on the time (in seconds) taken to kill the enemy champion.
Each champion data can be downloaded/updated from the official Data Dragon League of Legends APIs. Data Dragon is a way, used by Riot Games, of centralizing League of Legends game data and assets, including champions, items, runes, summoner spells, and profile icons. All of which can be used by third-party developers.
Once the data has been downloaded (custom data can be also provided as far as they follow the same .yml struct), it is possible to make two champions fight and get the best round of spells for which the first champion can kill the second as quickly as possible. The fight takes place only from a data point of view, i.e. no graphic combat is displayed on the screen.
The best spells output is saved in the corresponding .loltactics file where you can find the order of the spells, their name/id, damage and how much life the enemy has left in each spell round (until he reaches zero hp).
Unfortunately the data quality is not the best and apparently this is a problem known to riot and its community.
Checkout GitHub projects for more info.
Song: Daft Punk - End of Line

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