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How to Survive in Gamedev for Eleven Years Without a Hit

Автор: Game Developers Conference

Загружено: 2016-11-20

Просмотров: 1128339

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In this 2016 GDC Talk, Grey Alien Games' Jake Birkett explains how to survive as an independent game developer without having a single hit game.

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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How to Survive in Gamedev for Eleven Years Without a Hit

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