Let's Create: Crossy Road in Unity - Part 6: Tidy up old terrain
Автор: Firnox
Загружено: 2025-10-12
Просмотров: 225
Ready to build your own Crossy Road?
In this sixth episode, we'll build on our Crossy Road clone by tidying up all our old terrain so we don't leave them around forever!
This tutorial is perfect for beginners looking to understand the core principles of game development including: 3D game mechanics, procedural generation concepts, and C# scripting in Unity.
If you've missed part 1 find it here: • Let's Create: Crossy Road in Unity - Part ...
In this episode, we will:
Remove old terrain as we progress forwards
Stop the player going back too far
As with all the Let's Create tutorials in the series, we'll focus on creating the core game mechanic, leaving the extra polishing to you. If you have any requests for small games you'd like to see in this series, please leave a comment below!
Full Project Code (GitHub): https://github.com/Firnox/CrossyRoad
You can support my work (and get early access to new videos) on Patreon:
Patreon: / firnox
Contents
0:00 - Introduction
0:18 - Motivation
1:00 - Cull old terrain
4:50 - Stop backwards movement
7:50 - Outro
#Unity #GameDev #UnityTutorial #CrossyRoad #IndieDev #MadeWithUnity
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