How I Found The Single Best Division in Hoi4 (By Coding)
Автор: EineZiege
Загружено: 2025-10-19
Просмотров: 126422
Take this video with a grain of salt. Hoi4 is very situation-depended and there is no real best division. Still, I wanted something with foundation to talk about and not a guide based on gut feeling. Still the whole concept is ambiguous and there are a lot of things it can't take into account, but I thought some data pointing in the right direction is better than no data.
This video was a lot effort to make. So please like, subscribe and comment for the algorithm.
To clarify, its also said in the video, but this applies to singleplayer only(because the testing pool is from singleplayer) and assumes you to always have air superiority(if you dont have it, use support anti air).
I totally forgot to mention the tank design - it's a heavy tank with the best howitzer, 4x heavy machine guns and max armor, but especially for space marines use a radio instead.
Because the video was this long and I wanted to get it done, the editing suffered here and there. Also feel free to leave critique in the comments(especially on how to improve voice over).
Chapters:
00:00 The Problem
01:55 Possible Solutions
03:07 Genetic Algorithm
07:51 Combat System & How I Used It
14:09 Width Decision
15:14 First Results
17:28 Ranking Battalions
21:12 Building Templates
23:51 Options with no DLCs
25:00 Opinion & Tips
This video is highly edited. Assets are from Pixabay(https://pixabay.com), self-made or AI-generated.
Music is from the YT audio library only:
Time Passing By by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...
Artist: http://audionautix.com/
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: