Factorio Recursive Research
Автор: Factorio Anonymous
Загружено: 18 мар. 2021 г.
Просмотров: 119 516 просмотров
A single factory that creates advanced products by creating the components step by step (similar to crafting by hand). In this case, the factory uses 58 blueprints to create 6 of all types of science, except space. All raw inputs are components not made by factory. Tries to be base (and cpu) friendly by not using any construction robots and only using logistic robots to output the final product. I use a train for storage because it has many input/outputs. It also doubles as a system shutoff switch.
Each blueprint: (only the area inside the beacons)
4 constants in corners : required raw components
dot : number of product to make
construction robot : next blueprint index
white and white science : used for iteration (step 1 only)
green or yellow : fill lube or sulfuric acid (liquid automatically removed when signal returns to 0)
Checks if science being used.
If so:
Prints the starting blueprint
After print adds any required raw components
Checks if required amount of product output (tally)
If so: Move on to the next step (all science steps go back to 1 which checks science)
Sorry can't paste the blueprint as it is too long (even for pastebin)
Possible recursive blueprints tutorial on the way!
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Mods: https://mods.factorio.com/mod/recursi...
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Inspiration: https://forums.factorio.com/viewtopic...
Soundtrack: Bach Fugue No.10 (Well Tempered Clavier, Book 2)
Performance: Paul Barton

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