Assassin's Creed Shadows Part 16 PC 4K
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Загружено: 2026-01-19
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Assassin's Creed Shadows is a 2025 action-adventure game developed by Ubisoft Quebec and published by Ubisoft. The game is the fourteenth major installment in the Assassin's Creed series and the successor to Assassin's Creed Mirage (2023).
Set in 16th-century Japan towards the end of the Sengoku period, the game focuses on the millennia-old struggle between the Assassin Brotherhood, who fight for peace and liberty, and the Templar Order, who desire peace through control, from the perspective of two protagonists: Fujibayashi Naoe, a kunoichi (a female shinobi), and Yasuke, an African[b] samurai inspired by the historical figure of the same name. The two characters have different gameplay styles, allowing quests to be approached in multiple ways.
Shadows was released for Windows, macOS, PlayStation 5, and Xbox Series X/S on March 20, 2025, with a version for Nintendo Switch 2 released on December 2, 2025, and a version for iPadOS to be released at a later date. Upon release, the game received generally positive reviews from critics.
Assassin's Creed Shadows is an action role-playing game with an emphasis on each of its two playable characters' set of unique skills. It is developed on an upgraded version of Anvil, using dynamic lighting and environmental interactions. Improvements include the addition of breakable objects and the ability to manipulate shadows and use a grappling hook for parkour.The game's open world, whose size is comparable to that of Assassin's Creed Origins, progresses through seasons which can affect gameplay (for example, ponds and shallow bodies of water in which Naoe can submerge herself and hide in, are frozen over in winter). Missions are non-linear, encouraging players to track and eliminate targets freely; in a change from previous games, vantage points exist to help the player look for points of interest, not to mark objectives.By default, Assassin's Creed Shadows does not reveal the exact locations of targets or key NPCs, and the player must recruit and deploy scouts to narrow down their exact location based on clues given.
New gameplay features include the ability to go prone and crawl along the ground, helping the player avoid detection and pass through small openings. The character can venture into shallow water, breathing through a bamboo stick.Traditional 'Eagle Vision' also makes a comeback for Naoe, allowing her to determine the locations of enemies and useful gameplay elements. Both Naoe and Yasuke can enter a new mode called "Observe", a fast and easy way of gathering information about targets. This mode is also available while crouching on high vantage points, enabling players to closely examine newly discovered places. Hiding in shadows makes Naoe invisible to her enemies, both indoors and outdoors, so players may choose to destroy lit lanterns with shurikens. Moving while crouching enables the player to move silently across creaking nightingale floors.
Players can switch between characters as they progress through missions. A diverse selection of historically accurate weapons is available, from katanas and the kanabō war club, to polearms such as the naginata, thrown weapons such as shurikens and kunai, ranged weapons such as the yumi bow and teppo matchlock rifle, and the kusarigama. Each weapon comes with its own skill tree, enabling players to improve their proficiency.Both characters have distinctly different playstyles. Players can choose to take a stealthy, agile approach as Naoe, or charge headlong into combat as Yasuke.
Naoe has access to three main weapons: the katana (held in a reverse grip), the kusarigama, and the tantō dagger, which she dual-wields alongside her Hidden Blade. Naoe's Hidden Blade can pivot, allowing her to hold it in an icepick grip. She can also use throwables that can deal damage, put out light sources, sabotage alarm systems, or distract and hinde enemies. Naoe is also skilled in parkour, able to climb most in-game structures on her own, or with aid from a grappling hook. She also has an agile style of combat, which includes dodging enemy strikes, deflecting enemy attacks into counters, and vaulting over enemies to strike them at their most vulnerable.
Yasuke has access to five main weapons. He starts out with a long katana, and eventually gains access to the naginata and kanabo as secondary melee weapons. Yasuke is also deadly from a distance with the yumi bow and the teppo. Though not as skilled as Naoe in parkour, Yasuke makes up for it by having a larger health pool. He can also parry attacks, standing his ground and deflecting the enemy's blows to open up for a counter-offensive, and makes the most of his superior size and strength against his opponents by kicking and charging into them.
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