Worldbuilding needs scarcity, and good names are the glue.
Автор: Start A Quest!
Загружено: 2026-01-11
Просмотров: 2079
Less is more in worldbuilding, because TOO MUCH completely sucks. If you want to make your items, locations and creatures really pop, you need to make them scarce and give them a super cool name.
SAQ is a fortnightly D&D and TTRPG podcast.
Hosted by Matt (bald) and Sidney (they/them), based in Melbourne, Australia.
▼▼ CLICK ▼▼
📧 Join the newsletter: https://www.start-a-quest.com
❤️ Matt's YouTube channel: / @heyitsmattyp
❤️ Sidney's YouTube channel: / @waxwingsgames
▼▼ SOURCES MENTIONED ▼▼
1. Wanderhome https://possumcreekgames.com/pages/wa...
2. Wildsea TTRPG https://www.myth.works/collections/th...
3. John Harper talking about the line and narrative authority https://mightyatom.blogspot.com/2010/...
▼▼ TIMESTAMPS ▼▼
00:00 Introduction
02:16 Episode start
03:30 My father's sword is VERY cool
09:52 Why doesn't your D&D game have FAKE magical items?
17:13 Pervon deserved to be mocked in Critical Role
20:30 Here's the BEST name in fiction
24:05 Where do your names come from in D&D?
26:28 A good name is 10% of the juice in D&D
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: