Creating stylized 3D plants in Maya / Zbrush / Substance Painter / Unreal Engine
Автор: Stylized Craft
Загружено: 2022-05-23
Просмотров: 24430
In this video I will show you how to create optimized plants for your game. We will go through the full AAA cycle of creating a 3D model. I will talk about all the important points of creation and share my experience.
Maya - Blockout (basic shape), Retopology, UV sweep, Low Poly model.
Zbrush - Sculpting and creating a High Poly model.
Substance Painter - texturing the model and working with the alpha channel.
Unreal Engine - Exporting, material adjustments, creating animations for the model.
Unreal Market: https://www.unrealengine.com/marketpl...
Keep an eye on my work )
Artstation / https://www.artstation.com/chickenfre...
Instagram / fred_taylor_3d
#Unrealengine4 #Gameready #Stylized #Stylizedplants #3dassets
#Unrealmarket #Stylizedprops #Guide #3Dtutorial #Substancepainter #Zbrush #Maya
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