Skate 3 | RPCS3 vs Xenia Canary | CONFIGURATION
Автор: TheWalkingAmongTheDead
Загружено: 2023-08-27
Просмотров: 12776
Skate 3 running on the PS3 emulator (RPCS3) at 1080p, at mostly 60FPS, sometimes limited at 20FPS on cutscenes and on the training grounds; whereas the Xbox 360 emulator (Xenia Canary) has it at almost constant 60FPS, but must run at native resolution. I enabled FSR 1.0 on it, but I didn't notice much of a difference. Between the two, at this moment in time, I prefer Xenia Canary on this game purely because I found the latency to be better and thus felt better to play. It also seems like Xenia relies more on the GPU, and RPCS3 on the CPU, but it could just be on this instance.
This is running on both the latest RPCS3 and Xenia Canary builds as of the 27th of August, 2023.
Music had to be disabled because of possible copyright issues.
Settings on RPCS3 -
Mostly default settings.
Enable SPU loop detection
Vulkan
16x Anisotropic Filter
Auto Anti-Aliasing
PS3 Native Framelimit (I don't know for sure, but I think adjusting this will mostly just change the game's speed.)
Output Scaling Bilinear
Disabled V-Sync
Async (multi-threaded)
Resolution Scale 150% (This overwrites the "default resolution")
Prefer borderless fullscreen
Settings on xenia-canary.config.toml -
vsync = true
postprocess_antialiasing = "fxaa_extreme"
draw_resolution_scale_x = 1
draw_resolution_scale_y = 1
gpu = "d3d12" (Haven't tested Vulkan.)
COMPUTER -
Windows 10
AMD Ryzen 5 5600X 6-Core Processor 3.70 GHz (One core disabled)
32gb of RAM
Nvidia GTX 1660
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