[Garry's Mod] M9K C_hands Weapon Showcase
Автор: Armordude91122Cute
Загружено: 2025-03-09
Просмотров: 593
Due to how rigging works in M9K, the creator couldn't just change one code to enable it so he had to reanimate all of it, which is a pretty tall order and very impressive despite it's jank. Even more so since this was all done by one guy.
To be fair, it's kinda hard to rate this since M9K weapons reload animations aren't that impressive to begin with as it's usually both good or bad. These weapons are designed mostly for RP, Deathmatch, or any arcady styled gameplay. Basically multiplayer stuff in which lets be honest, who even play's Garry Mod for multiplayer anyway. Although some choices are a little odd like how the USP and SL8 are mirrored even though they aren't in the original M9K but it's probably because I haven't used the original in a while.
The weapons that are recreated perfectly or are very close are the HK45c, P229R, all AK platforms (74, 47, AMD-65), G36C, As Val, Vikhr, PP Bizon, and M24. I really liked USC, Spas-12, Double Barrel, and M37 Ithaca reanimation and even go far as to say I prefer them more than the original. Mainly because the Ithaca reloading animation actually loops properly. Sadly, I feel like the HK416, MP5SD, M4a1, M16A4, Scar-H, Vector are pretty rough imo. Overall, the reload animations are pretty average at best but to be honest, that's kinda what I expect from M9K.
Support С_hands for M9K: https://steamcommunity.com/sharedfile...
C_Arms [Correct Textures For Combine C_hands]: https://steamcommunity.com/sharedfile...
Map [De_dust2]: Install and Mount Counter Strike Source
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