Virtua Fighter 5 Arcade
Автор: Insert Coin
Загружено: 2026-01-25
Просмотров: 1112
Two new characters are featured in Virtua Fighter 5. The first character, Eileen, is a young girl who uses Monkey Kung Fu and enters the tournament to face her idol, Pai, whom she saw at a martial arts demonstration prior to the fifth tournament. The second character is El Blaze, a lucha libre wrestler who wishes to defeat Wolf Hawkfield.
El Blaze his a lightning fast Lucha Libre fighting style, his reputation spread - finally reaching the Judgement 6 tournament judges. They were impressed with the way he defeated wave after wave of opponents in the light-heavyweight division. As he watched Wolf dominate the heavyweight division, he burned with envy and jealousy. He knew the only way to combat these feelings was to prove that he was truly the best fighter in the world and he quickly signed up for the Fifth World Fighting Tournament.
Throw speed has been reduced, from 8 frames to 12 frames. In addition, "Instant", or 0-frame throws re-appear from Virtua Fighter 3 in guaranteed throw situations (such as during an evade).
To encourage a more "moral" style of play, Sega introduce the Clash System: when initiated with the right timing, an attack can be canceled out with a throw, creating a clash and leaving both players at +0 frame advantage (neutral).
Offensive Move: pressing Punch + Kick + Guard during an evade will initiate an angled forward dash. In addition, pressing Punch or Kick during OM will initiate an attack which can lead to side or back stagger or crumple, leading to a guaranteed combo opportunity.
Ranking System
The ranking system in Virtua Fighter 5 is different from Virtua Fighter 4. The following outlines the ranks obtainable:
10th Kyu to 1st Kyu.
1st Dan to 10th Dan.
After the Dan ranks, a character's title is dependent on winning percentage.
If a character's winning percentage is less than 70 percent they will obtain the following ranks:
Master - Defender - Enforcer - Sentinel - Protector - Guardian - Paladin - Liberator
If a character's winning percentage is between 70 and 80 percent they will obtain the following ranks:
Master - Hunter - Raider - Barbarian - Assassin - Slayer - Berserker - Destroyer
If a character's winning percentage is above 80 percent they will obtain these ranks:
Master - Warrior - Veteran - Gladiator - Vindicator - Avenger - Vanquisher - Conqueror
This implementation has led to some players' confusion as to what is the highest rank. Upon obtaining "Conqueror" players have not gone through the other two ranking trees, and so, believe that other ranks exist above them.
A character's winning percentage can and does change over time. This can lead to crossing from one rank tree to another (i.e. an "Enforcer" can rank up to "Barbarian" and then up or down to "Vindicator" or "Protector"). The only time a rank tree is final is when a character obtains their 28th rank, "Liberator", "Destroyer", or "Conqueror". It is impossible to change ranks once a character obtains their final rank, the experience bar stops moving, even when fighting other 28th rank opponents. It also appears to be impossible to rank down from this level, locking a character into their final title.
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