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Vectors & Dot Product • Math for Game Devs [Part 1]

Acegikmo

Freya Holmér

Freya

Holmér

Twitch

Unity

Unity3d

Автор: Freya Holmér

Загружено: 9 нояб. 2020 г.

Просмотров: 916 149 просмотров

Описание:

Welcome to my four part lecture on essential math for game developers 💖 I hope you'll find this useful in your game dev journey!

This course will have assignments throughout, if you want to maximize your learning, I recommend doing them!

If you are enjoying this series, please consider supporting me on Patreon!
🧡   / acegikmo  

00:00:00 - Intro
00:07:05 - Why math?
00:12:59 - 1D vectors
00:36:13 - 2D vectors
01:09:35 - Vector normalization
01:15:23 - Direction to point
01:23:11 - Length
01:31:49 - Distance
01:44:14 - Point along direction
02:00:45 - Radial trigger
02:26:21 - Dot product
02:44:30 - Examples from my game
03:03:13 - Assignments
03:03:29 - Asgmt. 1 (Radial trigger)
03:05:49 - Asgmt. 2 (Look-at trigger)
03:10:03 - Asgmt. 3 (Space transformation)

Assignments:
https://docs.google.com/document/d/1N...

Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

💖 Patreon ❱   / acegikmo  
🐦 Twitter ❱   / freyaholmer  
📺 Twitch ❱   / acegikmo  
💬 Discord ❱   / discord  
🌸 Instagram ❱   / freya_holmer  

✫ Video Production by Higher Vision:
➥   / highervision1  
➤ Edited by Stelly:   / stelly47050876  

Vectors & Dot Product • Math for Game Devs [Part 1]

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