Creating realistic garment in for games & realtime render.
Автор: Marianna Yakimova
Загружено: 2020-05-25
Просмотров: 46049
Complete process from modelling to texturing.
In this video I demonstrate the whole process how to create a cloth asset for games or real-time render presentation. I will demonstrate you methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter.
Topics covered:
modeling in MD,
sculpting in Zbrush
retopology in Maya
texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
Get a full video with explanations here:
https://www.artstation.com/a/1392207
https://boosty.to/pompidou_3d_studio/...
Modelling in Marvelous designer:
https://www.artstation.com/a/1392203
sculpting in Zbrush:
https://www.artstation.com/a/1392204
retopology techniques:
https://www.artstation.com/a/1392205
texturing in Substance painter:
https://www.artstation.com/a/1392206

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