THE END of Easy Respawns in Star Citizen
Автор: Lief SC
Загружено: 2025-09-06
Просмотров: 217
Star Citizen's medical gameplay is getting a massive overhaul, and it's changing everything we know about respawning. In this week's news recap, we dive deep into the new "MedGel" resource that will be required for medical bed respawns, costing a significant 100,000 aUEC per canister. We'll discuss what this means for the future of "Death of a Spaceman" and why death is about to become much more impactful in the verse.
Also in this episode, we cover the latest from the August Monthly Report, including updates on a new creature, item recovery timers, crafting, new ships like the Drake Ironclad and RSI Perseus, and progress on the new inventory system. Plus, we'll look at the latest Squadron 42 news, some interesting datamined leaks, and speculate on what's to come at CitizenCon.
Join the discussion and let us know what you think about these major changes to Star Citizen!
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0:00 - Intro
0:28 - Medical changes/MedGel
2:42 - Death Of A Spaceman Reminder
3:26 - Stealth Missions
3:48 - New Creature
4:00 - New Mission givers + Nyx
4:28 - Ship locking after claims
4:43 - Crafting
4:51 - Control Surfaces/Maelstrom
5:52 - New Inventory Update
6:08 - Ship updates
7"22 - Squadron 42 Official Map
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