Blender Rigid Body Physics
Автор: BuildForger
Загружено: 2026-01-14
Просмотров: 37
Learn how i use Blender Rigid Body Physics (Free Blender Tutorial) to explode a house made of thousands of cubes and blame on Barrel Man with his rocket launcher.
Timestamps / Content
0:00 - Intro video House explodes (using Blenders rigid body physics) and Barrel man exposed for using rocket launcher and discarding evidence.
0:52 - Create first cube , brief overview of Blenders N panel and outliner, also explain how to toggle select ability in outliner.
2:40 - Set ground up as Passive Rigid Body Object
3:30 - Creating cube for foundation, assigning color and and adding cube that will be arrayed for walls.
6:40 - Snapping using keyboard shortcut G Then B to snap wall to foundation (note make sure magnet snap is set to vertex) magnet should be gray but mode should be vertex.
7:10 - Setting up array modifiers to create first wall
10:24 - Create thousands of cubes from arrayed walls
15:45 - Setting up wall and roof parts in physics tab as Active Rigged Body objects
20:40 - Selecting cubes to join for door and fixing accidently joined human reference (Cube Dude)
23:00 - Creating a sphere for use as a "wrecking ball" as an animated rigid body physics object and smashing the cabin to bits.
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