Superformula 3D Explorations with Compute Shaders in Unity
Автор: ondeowl
Загружено: 2020-11-11
Просмотров: 673
Superformula 3D mesh generator made with Unity.
3D mesh generation and on the fly calculation of normals and tangents are handled with a compute shader. The mesh is rendered using unity's drawprocedural method, reading directly from compute buffers.
Code here:
https://github.com/ondeowl/SuperFormu...
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