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⭐ Super Mario World Remastered - Longplay (2 Player, 96 Exits, All Dragon Coins)

Автор: Project Longplay

Загружено: 2025-12-29

Просмотров: 3643

Описание:

''A Remake / Remaster of the original Super Mario World, in Godot. Adds new features / improvements!

This project has been abandoned, mainly because of the code quality being poor, and a simple lack of interest. You are more than welcome to fork the repository and release new content / fixes as you wish.

Thank you all for your support and feedback on this project, I have now moved onto bigger and better projects!

v1.0.1 Latest
Changelog
Fixed Ice blocks rising out of the water, they now have proper bouyancy physics
The peach coin cutscene will now play when exiting a level through the pause menu, not just when clearing a level via a goal post.
Fixed the save file display showing the wrong blocks for red and blue switches
Fixed dino torches "coming back to life" after being stomped on
Added the extra checkpoint to Ludwigs Castle from SMA2
The Star Road Warps now show the correct titles for where they are going "Special Zone, Yoshi's Island, etc"
Map Paths have been improved, should have little to no stutters now, and should be far smoother
Fixed getting crushed by the spinning roulette blocks in the bonus game
Fixed the third bonus block sometimes counting as "incorrect", even though it logically should be guaranteed correct.
You can now exit and restart a level, if you are stuck inside of a wall, hopefully preventing softlocks
Fixed crash when defeating bowser during "Overhaul Autumn"
Fixed Luigi's Jump animations while using a shell powerup
Updated Credits
Increased the speed of the moving terrain in Bowser Valley 2
Removed the online menu from the title screen (This is because i am unhappy with the security and reliability of it, however it can still be accessed if you run the scene through the Godot Editor, and can easily be modded back in)
Fixed the Item Reserve dropping an item when hit, while the "Auto-Reserve Item Drop" setting was disabled
Raised the ceiling in Vanilla Fortress B, to prevent softlocks while getting the mushroom from the Yellow ! Block (Im working on a proper fix for getting stuck in the ceiling while swimming, hold tight!)
Known Issues
You can still get stuck in the ceiling at times, this is being properly addressed in a future patch
You cannot rebind controls (This is something i simply do not want to add, due to how big of an undertaking it is, YOU CAN GET AROUND THIS BY PLAYING THE GAME THROUGH STEAM AND REMAPPING KEYS / BUTTONS THROUGH STEAM INPUT)''

Authors / Credits
Joemama
Glacialsiren484
Mauricion64
Awesomezack
Jamestendo64
Linkstormz
Kaching720
Silverbolt
Kgk64-
Sambutsam
Barack Obama TSR
Fireluigi
Supersledgebro
Smuglutena
Retroachievements.com
Lmpuny
Lu9
Vinci
Harvettfox96
Jimmy
Xyz600sp
Makerk6
Fyre 150
Minecraftgamerlr
Segment 1zone2
Dykas Kong
Wye
Neoarc
Hyron
Itsvorzo
Przemo
Cube
SMMP Dev Team
SMWR Beta Testers

#supermarioworld #smw #snes #supernintendo #mario #mod #hack #hacks #mods #playthrough #longplay #fullgame #gameplay #walkthrough #games #gaming #4k #4kgameplay #projectlongplay

00:00 - Start
00:16 - Opening
00:41 - Yoshi's Island
11:24 - Donut Plains
46:36 - Vanilla Dome
1:02:42 - Twin Bridges
1:07:14 - Vanilla Dome
1:31:18 - Twin Bridges
1:47:52 - Forest of Illusion
2:21:15 - Chocolate Island
2:54:55 - Valley of Bowser
3:26:35 - Star Road
3:41:33 - Special Zone
4:05:46 - Front Door (Bowser)
4:10:15 - Ending / Credits
4:15:40 - Fall / Autumn Showcase
4:19:40 - Donut Secret House (Remaining Dragon Coins)
4:23:50 - Donut Ghost House (Remaining Dragon Coins)
4:26:12 - All Dragon Coins Cutscene
4:27:24 - Toad & Toadette Showcase
4:28:55 - Achievements

⭐ Super Mario World Remastered - Longplay (2 Player, 96 Exits, All Dragon Coins)

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