How to Fix Missing Textures in Project 64
Автор: BlittleMcNilsen
Загружено: 2015-03-20
Просмотров: 150368
In the Project 64 emulator, there is a common problem people have where certain textures are missing from surfaces. For example, in Super Mario 64, shadows, the castle doormat, and the sun carpet inside the castle are all missing unless viewed at specific angles or distances. The problem is the fault of crappy Intel graphics chips that don't render these surfaces properly. This video shows a way to fix the problem without having to buy a new graphics card.
Quick note: If you're using the Rice Video Plugin with Project 64, you do not need to use this method. Instead, in Project 64 you can go to "Configure Graphics Plugin", go to the DirectX tab, and find the drop-down menu that says "Depth Buffer Type". Change that from "16-bit (def)" to "32-bit (signed)" and click OK, and you're good to go. However, if you're using the default Jabo's plugin, the 3D Analyze method is the only known solution.
3D Analyze download:
http://games.softpedia.com/get/Tools/...
Thanks to Xcodeplus and V1del for discovering this method:
http://forum.pj64-emu.com/showthread....
Oh yeah, I suppose I should have listed the Cup Girl[1][2] in the Cast at the end, but I forgot... Oh well.
[1] / speedstackinggirl
[2] • 7.00!!! OMG!!! NEW PB! OMG!! OMG!!! SO CLO...
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: