Raise your Redshift Game: Subsurface Scattering
Автор: Maxon Training Team
Загружено: 2022-03-28
Просмотров: 19932
Join Maxon Trainers Elly Wade, Lionel Vicidomini and Dustin Valkema as they dive into some exciting techniques using Redshift. Throughout this four-part series the team will breakdown interesting new ways to increase your Redshift rendering skills. From rendering particles and volumes, to building complex layered materials and even jumping into sub-surface scattering!
Elly Wade guides us through working with Subsurface Scattering inside Redshift, in an easy to understand and artistic way. She looks at creating some stylized textures and discover how object size and lighting are essential factors when working with Subsurface Scattering.
Project Files: https://bit.ly/RaiseyourRedshiftGame
Find out about more training sessions here: https://www.maxon.net/en/events
00:00:00 Welcome
00:00:54 Housekeeping
00:05:45 Subsurface Scattering
00:07:24 __ Several Types
00:09:37 Pre-requirements [SSS]
00:10:45 Scene overview
00:13:19 Terms and Parameters
00:14:26 __ Attenuation Units [AU]
00:17:33 __ Scatter Scale [enable]
00:18:59 __ Transmittance Color
00:20:43 __ Absorption Scale
00:22:51 __ Scatter Coeff
00:25:21 __ Phase
00:26:53 __ AU Extinction
00:28:04 __ Extinction Coeff
00:30:21 __ Absorptions Scale
00:31:12 Combining qualities
00:36:19 Gummy Bears
00:38:48 __ SubS and Refraction
00:46:20 __ Adding Reflection
00:49:01 __ Color variations
00:50:43 __ Light Settings
00:53:30 Gummy Bear Final
00:54:39 Soft-surface "C" Model
00:58:56 Q Machine specs
00:59:32 Q IOR and other values
01:01:32 Wrapping up
01:03:52 Thank you
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: