Darkorb | 2025 Demo Reel
Автор: Darkorb
Загружено: 2025-03-19
Просмотров: 233
[LIKE WITH ALL MY MUSIC, THESE WERE COMPOSED IN DREAMS, SO DON'T ASK FOR AN FLP FOR THEM CAUSE THERE AIN’T ONE!!]
MY SOCIALS:
TWITTER / X: / darkorb900
INDREAMS: https://indreams.me/darkorb900
DESCRIPTION:
This is some of the best music I have produced from 2024-2025. The Demo Reel was made to promote the kind of styles I do in music thus far and the vibe that they give off.
If you need any composers for your mod or something like that and you like the kind of style that I do, hit me up on Discord and I'll see what I can do to help!
Discord: realdarkorb
(Bit of a warning, but sometimes I may be a bit slow on getting the music finished, but mainly because I'm focusing on other things, as well as me getting music block sometimes, it's so fucking annoying.)
DAW: Dreams https://store.playstation.com/en-gb/p...
FEATURED SONGS IN ORDER
Mortem: • Mortem | Friday Night Funkin': Vs. Sonic.E...
Promotion [REWRITTEN]: • Promotion REWRITTEN | Friday Night Funkin'...
YOUR HORIZON: • YOUR HORIZON (My Horizon [REWRITTEN]) | Fr...
Basic: Not Released Yet
Menu Theme (EXO-9 Remake): • Menu Theme | Mario's Madness Dreams Remake...
Cool Ass Song: • Cool Ass Song | Darkorb900 Originals
Overclocked: Not Released Yet
Lay Down-a Fresh One: • Lay Down-a Fresh One (Extras Theme) | Frid...
Musician Chase Theme: Not Released Yet
Paranoia: Not Released Yet
*ALGORITHM BULLSHIT GOOOOOO!!!*
Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "weeks" in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player's high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen.The game contains two different modes of play: a story campaign in which songs are played linearly and a "free play" mode, which allows for free selection of any of the game's music tracks.
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