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Amiga 500 Longplay [076] Hunter

Автор: World of Longplays

Загружено: 2015-11-19

Просмотров: 33182

Описание:

http://www.longplays.org

Played by: Ironclaw

Subscribe: http://tinyurl.com/iamironclawsub
Twitter:   / ironclawftw  

Pretty impressive for a 1991 game.

Recorded this for the "International Amiga Day" (May 31st): http://eab.abime.net/showthread.php?t...

There are three different game modes. I chose 'Hunter' as that's the FULL (or whatever to call it) game, IMO.

Loads of ways to travel: trucks, civilian cars, ambulances, different type of tanks, hovercrafts (my fav after the chopper), windsurfers, rowing boats, helicopters, bicycles etc. You can kill/destroy pretty much everything in the game, not just enemy stuff, but also any structure or animal, like birds, rabbits, sharks, cows, and loads more.

It has a day/night cycle, which is pretty cool IMO. Can use flares to light up the night to see better (I never showed that though, forgot).

As I left so many things out, like some funny characters you could talk to. One said "May the Force be with you" :P I wanted to show all the different vehicles and stuff at the end of the video, and started recording them, but it was too boring to travel around finding them all (had coords for most of them, but still...), so didn't include any of them, not even the ones I recorded, because if I can't show all, I won't show any :P The stuff shown during the longplay will have to do.

I followed this old Hunter longplay:    • Amiga Longplay Hunter  , but made a few things different, like including the radar, faster emulated Amiga and the death scene, etc. I could have used the same chopper throughout the entire game (like he did), but as there are so many options everywhere, I didn't mind when it blew up (could simply have loaded a savestate), so I tried a few other transportation thingies.

It annoyed me that I had to go quite far away from the vehicles when navigating around them, or I would enter them.

At the end when returning to the HQ, I wanted to fly high up and drop with the parachute (don't have to click on it in the inventory, can just press space to exit the helicopter), but this type of helicopter is sooo slow compared to the other one, ascending takes forever, so didn't bother getting that high up. I did fly upwards with the other faster one while not recording just to see what would happen when I get really high up (maybe a hidden message or something fun)... which was nothing. Same thing when traveling to the edge of the map. Well, didn't really expect anything special to happen, but would be fun if something did :) I saw a tree almost outside the border somewhere. Stuff like that makes me think there's an Easter egg if I shoot it :), but didn't try. However. if I jump out of a chopper while it's heading towards the border, it will stop in the air when it hits the border.

I like the zoom in/out function. It resets by itself depending on what you do, so I use it quite often.

I played the .ipf (SPS) version and only had the second picture in the beginning of the video (the one showing the different ways to travel). A cracked version had the one with the guy holding a gun, so included that one as the first picture. -
Disclaimer: Most videos by World of Longplays use SaveStates!

Amiga 500 Longplay [076] Hunter

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