TXR '25: Let's get on w/ Stage 3 (not 5)
Автор: Jintei VODS
Загружено: 2025-11-07
Просмотров: 42
One thing I don't like is how much you frequently run into the Wanderers, especially if you don't know what the requirements relate to. The races do feel more dragged on and at times, I feel like driving like a Forza Player is the only way to win. The leveling-up system and perks while driving and owning cars are really great, but also do make the game feel cumbersome, even if you do have it, since you are unlocking it until you can get the best of it, which requires beating a certain Boss to do so.
Anyways, the Mental Will trio, the third set of the 13 Devils from TXR:0, which I never called them that, but always noted, of Lucifer Otsuka (Dark Lucifer), Unshakeable Ryoma (Mr. Sitar), & Steel Heart (Iron Heart). The last bosses before you face the 4 KINGS. The connection between the three in Zero always made some sense. They served as a test for your mental willpower to push through, especially since you're facing skilled players that will their way to win, aside from dealing with their primitive A.I. from back in the day that would eventually cause them to crash. Lucifer was noted for being overwhelming to the point of causing psychic trauma. Sitar is outright composed and disciplined, & Steel Heart races like he's taking every burden not fazing him any bit, all the while ploughing on as an unstoppable force.
The Phantom 9 Brothers are back in their best ride, going to be a challenge. Bought more cars, might as well start a collection and test to see how the handling works.
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