Stop Struggling with Mocap Data – Try HEAT with Blender
Автор: The VFX Process
Загружено: 2025-07-08
Просмотров: 1031
Discover why HEAT.Tech is our go-to for motion capture—offering faster, more accurate, and hands-free mocap compared to traditional libraries, all in Blender.
What You'll Learn:
➡️ The reasons behind choosing HEAT over other motion capture services
➡️ Step-by-step guide to integrating HEAT with Blender
➡️ Tips and tricks for optimising your mocap workflow using HEAT
Key Features of HEAT:
➡️ Access to a vast library of over 1,000 motion-capture animations, including walk cycles, idles, emotes, and combat moves
➡️ AI-powered auto-rigging tool that automatically rigs characters uploaded in FBX and glTF/GLB formats, including generating hand rigs
➡️ Text-to-model generative AI tool powered by Luma AI’s Genie AI model, enabling users to generate stylized rigged 3D characters from simple text descriptions
➡️ Integration plugins for Blender, Daz Studio, Unity, and Unreal Engine, providing features like animation retargeting and blending
Ideal For:
➡️ 3D animators and artists seeking efficient mocap solutions
➡️ Game developers aiming for streamlined animation workflows
➡️ Content creators looking to enhance their Blender projects with high-quality motion capture
Explore HEAT's offerings: https://heat.tech/
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⏰TIMECODES⏰
00:00 - ABOUT HEAT
00:46 - EXPLORING THE INTERFACE
03:42 - USING HEAT MOCAP WITH BLENDER
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CONNECT WITH US
/ thevfxprocess / discord
https://www.thevfxprocess.co.uk/
MORE FROM HEAT: @HEATanimation
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MUSIC: Motion Array - https://motionarray.com/
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This video is NOT sponsored.
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