Phanaeus vindex sculpting project part 14: Setting up Shaders in Octane for Maya
Автор: Bloopatone
Загружено: 2019-03-24
Просмотров: 485
This chapter shows my process for setting up the beetle's shaders in Octane for Maya in an effort to create a photo-realistic insect. I use the textures created in Substance Painter as shown in the previous chapters of this series.
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