VRLA 2018 – Ahh Screw it, Let's Use Depth Sensors and VR/AR Equipment in Production
Автор: VR LA
Загружено: 2018-07-19
Просмотров: 4127
Presented at VRLA 2018 in the VRLA Theater May 14th.
Featuring:
Jasper Brekelmans
Depth Sensor & Motion Capture Dude
Brekel
The main vibe of this talk will be inspirational by showing real world examples of using low cost hardware in 3D animation, visual effects, VR and game production. In the first half we'll explore the use of consumer depth sensors (like Kinect, Orbbec & RealSense). Topics include pointlouds (volumetric video) and motion capture. In the second half we'll look at recording Vive/Rift tracking data and see how it compares to some higher end motion capture equipment. As well as how a HoloLens can be used on a highend mocap shoot to help visualize realtime 3D characters on set.
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