Additional Abilities Inspire Dynamic Gameplay. Why are so many Lame?
Автор: Yojimbo Blade
Загружено: 2025-12-02
Просмотров: 9048
Additional Abilities in ZZZ can allow for players to fully engage with the teambuilding aspect of gameplay. Some Additional Abilities are weaker than others, some are more limiting, but many are... lame. I want to explore why they are actually really cool, and why I really dislike the boring ones.
Shoutouts to R2 , go watch his run: • Welcome Back, Blue Yuan | M0 PUFFER Miyabi...
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Music:
Interlude: The "Night" Deepens (Arranged) - Ghost Trick: Phantom Detective
Initial Investigation 2011 - Ace Attorney Investigations
Mind Chess - Opening Moves- Ace Attorney Investigations
Confrontation - Moderato 2011- Ace Attorney Investigations
Confrontation - Allegro 2011- Ace Attorney Investigations
The Truth Revealed 2011 - Ace Attorney Investigations
Further Investigation 2011- Ace Attorney Investigations
Glider - Pilotwings Resort
Moonstruck Blossom (Beta Mix) - Kirby Triple Deluxe by SiIvaGunner.
0:00 What makes an Additional Ability?
2:29 Additional Abilities that are Optional yet Engaging
4:21 Additional Abilities that are Optional but still Bland
8:14 Additional Abilities that are Powerful, yet somehow Boring
13:14 Additional Abilities that are Powerful and Engaging
16:40 Additional Abilities that are Powerful and Versitile are Unhealthy
18:40 Closing Thoughts and a Showcase
#zenlesszonezero #zzzero #zenless #zzz #zzzvideo #hoyoverse #zzzgame #gachacommunity #zzzcreators #ゼンレスゾーンゼロ
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