Story-Driven Gameplay and Cinematics with Sequencer | Live Training | Unreal Engine
Автор: Unreal Engine
Загружено: 2016-08-11
Просмотров: 45752
Announce Post: https://forums.unrealengine.com/showt...
Wes Bunn and Grayson Edge are back to talk about creating a narrative-driven project using Sequencer's controls. You've seen how to make a cutscene with Sequencer, now you can see how we're using it for gameplay interactions as well. Wes shows off a new project for his upcoming tutorials and Grayson breaks down how he created a cutscene using infinity blade assets with Sequencer.
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