Captain's Yacht 2022..... Unreal Engine!
Автор: the IRML
Загружено: 2022-09-17
Просмотров: 9744
I recently experimented with duplicating my CGI post process workflow in Unreal. To test it I wanted to see if this old video could be reproduced in the engine with no external work. I would have loved to try the path tracer but my GPU doesn't support it so what you are seeing is the real-time engine (which is fun because this is how it would look if you played it as a game). Some things it handles worse - like antialiasing, depth of field, reflections, and dynamic light in general - but there are also many things that are greatly improved since this was first created. If I were able to use the path tracer I think every aspect of the video would have improved over the old one.
Special thanks to Viper, Martocticvs and S Matt for providing meshes to be turned into some of the gold ships.
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