Real Time Character - The Doctor / Thaddeus [Blender]
Автор: Crompwell
Загружено: 2019-08-30
Просмотров: 241
Real-time, game character. Body sculpted entirely inside Blender 2.80.
Retopologized with WrapX to save time and headache. Cloth created in Marvelous Designer then retopologized by hand in Blender. Materials done with Substance Painter. Decals done with DecalMachin3. Accessories modeled by hand.
Thinking about building a course to cover the creation of this character or one similar to it.
Minor material updates/baking left to finish. Waiting for DecalMachin3 baking to be released [Machin3 plz]. As soon as those requirements are satisfied, I can begin making instructional material. Will also try to get him rigged up and into a game engine [Unreal/Lumberyard].
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