[Minecraft Dungeons] 316x Mob Health! (Sawblade Testing)
Автор: Arcanum
Загружено: 2025-08-07
Просмотров: 597
1,019 - 1,092 base damage sawblade compared to 251 power level with 322,072 - 345,078 base damage = 316x mob health effectively.
Build used:
251 Shadow walker armor: cooldown, health synergy, life boost, swift footed.
109 Broken sawblade: dynamo, guarding strike, pain cycle, ambush.
89 Pink scoundrel: burst bowstring, cooldown shot, weakening, void strike.
Gong of weakening, light feather, love madallion.
From what I've seen, most people use 2 feathers, artifact synergy, and/or resets dynamo often while attacking. With a different playstyle that's shown in the video, pain cycle and 1 feather is way more effective instead. I also prefer broken sawblade instead of mechanized (the unique version) to stop attacking faster and not having to wait as long for the sawblade to overheat, but either weapon works.
Normally I avoid all glitches due to how broken they are, but some of them are interesting to optimize.
If my math is right, it should be around 190,800,000 average damage per hit on 251 power level. (Not the full combo, but every hit).
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