Getting Started With InstaMAT: Expanding Concepts from Substance Designer
Автор: Abstract 3D
Загружено: 2023-11-03
Просмотров: 6507
Join Jeremy as he shows you how you can take your pre-existing knowledge and experience from working in Substance Designer, and utilize it so that you can take advantage of InstaMAT's powerful workflows and features. With the familiar node-based interface called the Canvas, you can build world-class PBR materials that go a step further by incorporating arithmetic and expressions right along side your image manipulations in the same Element graph. You can then expand your capabilities with InstaMAT's procedural geometry and mesh manipulation nodes to create entire assets or integrate meshes into the material-making process to unlock new time-saving and creative workflows. Once built, you can combine materials together with MAT's powerful blending capabilities to construct entire libraries of detailed and elaborate textures.
Timestamps:
00:00 Introduction
00:43 Canvas Overview
15:33 Output Export Window
17:40 Procedural Geometry and Texture Application
25:26 New Material Workflows with Scattered Geometry
36:04 Material Blending and Effects
41:04 Conclusion and More to Discover
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