I had to cut some BAD ideas... | Devlog
Автор: Kyle Banks
Загружено: 2024-09-13
Просмотров: 3868
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It took me four years to develop my first indie game, Farewell North, and over the years there were some BAD ideas... From scooting around an ATV, to avoiding memory devouring monsters, to playing as an entirely different animal, here's a look at all the crazy ideas that got cut from Farewell North.
Farewell North started as a hobby in my spare time and later become my full time job thanks to all of your support. You can check it out on PC, Mac, Xbox and Switch, right now!
Game Overview:
Restore color to the Scottish isles of Farewell North, an atmospheric journey where you play as a border collie on an adventure with your human. Explore land and sea, uncover hidden paths and free wildlife to bring color back to her world, while revealing an emotional story about saying farewell.
Credits:
👉 Farewell North Original Score by John Konsolakis: www.johnkonsolakis.eu
0:00 Farewell North Release
0:21 There have been some bad ideas...
0:44 Monsters
2:00 Torches and Neolithic Villages
2:53 ATV Gameplay
3:50 Comfy Boy
4:20 PNG Save Files
4:47 Braziers
5:25 Parallel Viking Timeline
6:00 Street Light Puzzle
6:40 Playing as a Different Animal
7:26 What do you think?
7:50 Thank you!
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