Pokemon X (August 31st 2012 beta) Part 1: A more complete Kalos
Автор: birby100
Загружено: 2025-06-02
Просмотров: 300
It's been a while since I went over an X beta. I wanted to go for a prototype that was further along than the bare bones tech demos of earlier dates but still had plenty of changes and incompleteness to it. Eventually I settled on this particular one, for it has most of Kalos mapped out and the general structure of progression had at least made it to the eighth gym.
Right off the bat there's already some interesting differences. Even after the few months since the last few betas, many Pokemon still haven't had their 3D models finished yet. Some music sounds like rough midis, the initial encounters with wild Pokemon appear differently, and the placeholder models for certain trainers look...really creepy.
Battles also go by way slower than the final which I'm very thankful was changed. It's not Diamond and Pearl levels of slow, but it's very noticeable when you attempt to run away from wild encounters.
At least the crashes that occurred in Santalune Forest don't happen anymore!
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