Development Update - 2025 Season 3
Автор: iRacing
Загружено: 2025-06-17
Просмотров: 69166
Hello iRacers and welcome back to another new season and another new development blog with our Senior VP and Executive Producer Greg Hill. The Season 3 build is stacked with feature and content updates, which Greg covers along with future development.
Here is a summary of the Season 3 release and a link to the full release notes -
The iRacing 2025 Season 3 Release Build has passed tech inspection and is ready to roll! This release has new content, features, improvements, and fixes for 2025 Season 3, which officially starts on June 17th at 0000 UTC! The iRacing vehicle garage expands with three new bays for three brand new cars: Ferrari 296 Challenge, and a pair of NASCAR Gen 4 cars straight from 2003, the Chevrolet Monte Carlo and the Ford Taurus! The entire GT3 Class Cars has received a multifaceted performance, tires, and physics overhaul, as well as dramatic performance updates for the NASCAR Cup Series Gen 7 Class Cars, and the Dallara IR18. The iRacing overworld map adds one additional massive track, Shell V-Power Motorsport Park at The Bend, near Adelaide, Australia. The Track Art Team has also completed multiple full art overhauls of TWELVE NASCAR circuit tracks including: EchoPark Speedway (Atlanta), Indianapolis Motor Speedway, Iowa Speedway, Lime Rock Park, Lucas Oil Indianapolis Raceway Park, Martinsville Speedway, Michigan International Speedway, Nashville Superspeedway, Phoenix Raceway, Pocono Raceway, Richmond Raceway, and Talladega Superspeedway.
iRacing is proud to add direct paint kit support for vehicles with multiple body types, including the Dallara IR18 and the new NASCAR Gen 4 stockcars. Adaptive AI has been expanded and is now available for use in Hosted Racing Sessions, as well as AI Seasons. 9 completely new AI Seasons have also been added including IMSA, NASCAR, Production Car Challenge, and more! This update also fully sunsets Clubs and introduces the Flags feature - select and wear your colors proudly! Support for a new VR technology, Fixed Foveated Rendering, has been added for Open XR which can improve rendering speed. A host of updates and tuning improvements have been added to the Connectivity Black Flag System, thanks to the data we have been collecting. We have also added support for 360 Hz Force Feedback for several more devices!
This update also unlocks rain racing for FIVE formula cars, including: Dallara IR18, Lotus 79, Skip Barber Formula 2000, and both Super Formula SF23 - Honda & Toyota! AI Drivers have expanded their racing skills and may now pilot four new cars, including: Audi R18, Ferrari 296 Challenge, Porsche 919, and Silver Crown. AI Drivers have also trained for racing at eleven new track configs, including: Daytona International Speedway - Moto - 2008 & Short - 2008, Iowa Speedway - Oval, Richmond Raceway, and all seven configs at Shell V-Power Motorsport Park at The Bend.
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