New Grav Flags For FF2
Автор: toilet
Загружено: 2025-09-01
Просмотров: 2690
Sadly i suck and cant show them better idk how to edit but test yourself you will see also this for my broke homies out there #footballfusion2
{
"DFIntTaskSchedulerTargetFps": "30",
"DFFlagDisableDPIScale": "False",
"FIntRenderShadowIntensity": "0",
"FFlagDisablePostFx": "True",
"FIntTerrainArraySliceSize": "4",
"FLogNetwork": "7",
"FFlagHandleAltEnterFullscreenManually": "False",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"FIntDebugForceMSAASamples": "0",
"FFlagDebugGraphicsPreferD3D11FL10": "True",
"FFlagDebugGraphicsPreferD3D11": "True",
"DFIntCanHideGuiGroupId": "3280007",
"FIntFullscreenTitleBarTriggerDelayMillis": "3600000",
"FFlagDebugForceFutureIsBrightPhase3": "True",
"FFlagDebugForceFutureIsBrightPhase2": "True",
"FIntFontSizePadding": "2",
"FFlagLuaAppEnableFoundationColors7": "True",
"FFlagBetaBadgeLearnMoreLinkFormview": "False",
"DFIntInputLatencyReductionFactor": "200",
"FFlagVoiceBetaBadging": "False",
"FFlagTaskSchedulerLimitTargetFpsTo2402": "False",
"FFlagDebugDisplayFPS": "True",
"FFlagDebugSimDefaultPrimalSolver": "True",
"DFIntMaxAltitudePDStickHipHeightPercent": "-200",
"FIntRenderGrassHeightScaler": "0",
"FFlagDebugSkyGray": "True",
"FIntFRMMinGrassDistance": "0",
"FStringTerrainMaterialTablePre2022": "",
"DFFlagSampleAndRefreshRakPing": "True",
"FIntRenderGrassDetailStrands": "0",
"DFIntRakNetResendRttMultiple": "1",
"FStringReconnectDisabledReason": "A-aah!~ Please!~ Rejoin f-faster...~ NNGGHH~~",
"DFIntDebugFRMQualityLevelOverride": "1",
"FFlagOptimeizeServerTicketRate": "true",
"DFIntTextureQualityOverride": "0",
"DFIntNewRunningBaseGravityReductionFactorHundredth": "2000",
"DFFlagEnableSoundPreloading": "True",
"FStringWhiteListVerifiedUserId": "1168080314",
"DFIntNetworkPrediction": "120",
"FStringPartTexturePackTablePre2022": "{\u0022glass\u0022:{\u0022ids\u0022:[\u0022rbxassetid://7547304948\u0022,\u0022rbxassetid://7546645118\u0022],\u0022color\u0022:[254,254,254,7]}}",
"DFIntTextureCompositorActiveJobs": "0",
"FFlagEnableMenuControlsABTest": "False",
"DFFlagDebugPauseVoxelizer": "True",
"DFIntPerformanceControlTextureQualityBestUtility": "-1",
"DFIntAnimationLodFacsDistanceMin": "0",
"FIntFRMMaxGrassDistance": "0",
"FFlagAudioEnableVolumetricPanningForMeshes": "True",
"DFIntPlayerNetworkUpdateQueueSize": "20",
"FFlagEnableGameMenuDurationLogger": "False",
"DFIntDebugSimPrimalLineSearch": "35",
"DFIntMaximumFreefallMoveTimeInTenths": "1000",
"DFIntAssetPreloading": "2147483647",
"DFIntMemoryUtilityCurveBaseHundredthsPercent": "10000",
"DFIntDebugSimPrimalStiffness": "0",
"FFlagOptimizeNetworkRouting": "True",
"FIntDebugTextureManagerSkipMips": "6",
"FFlagDisablePhysicsReplicationBuffer": "True",
"FFlagLuaAppLegacyInputSettingRefactor": "True",
"FFlagOptimizeNetwork": "True",
"FIntNetworkExtrapolationPercent": "50",
"DFIntMemoryUtilityCurveTotalMemoryReserve": "0",
"DFIntServerTicket": "60",
"FStringPartTexturePackTable2022": "{\u0022glass\u0022:{\u0022ids\u0022:[\u0022rbxassetid://9873284556\u0022,\u0022rbxassetid://9438453972\u0022],\u0022color\u0022:[254,254,254,7]}}",
"FStringTerrainMaterialTable2022": "",
"DFIntServerTickRate": "60",
"FIntRakNetResendBufferArrayLength": "128",
"FFlagUserHideCharacterParticlesInFirstPerson": "True",
"DFIntNetworkLatencyTolerance": "1",
"FFlagAXAAccessoryAdjustmentIXPEnabledForAll": "True",
"FFlagGlobalWindActivated": "False",
"DFIntRaknetBandwidthPingSendEveryXSeconds": "1",
"FFlagPreloadAllFonts": "True",
"FFlagSimAdaptiveTimesteppingDefault2": "True",
"FFlagFixGraphicsQuality": "True",
"DFIntPlayerNetworkUpdateRate": "60",
"DFIntServerPhysicsUpdateRate": "60",
"FIntSimDefaultFluidForceEnabled": "999",
"FFlagOptimizeNetworkTransport": "True",
"DFFlagTextureQualityOverrideEnabled": "True",
"DFIntOptimizePingThreshold": "50",
"FIntRenderLocalLightUpdatesMin": "0",
"FFlagDebugRenderingSetDeterministic": "True",
"FFlagEnableFastInputProcessing": "True",
"FFlagAdServiceEnabled": "False",
"DFIntConnectionMTUSize": "900",
"DFIntMemoryUtilityCurveNumSegments": "100",
"FIntClientNetworkLatencyBudgetMs": "60"
}
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