In-Engine · Double Fine's Keeper - Unreal 5 Exploration
Автор: Double Fine
Загружено: 2026-01-16
Просмотров: 1180
Join project lead Lee Petty, along with animation lead Zach Baharov, senior environment artist Will Koehler, and designer Asif Siddiky as they explore the technical side of Double Fine's new game Keeper.
Including but not limited to - Lighting techniques using the UE5 Lumen system, animating characters with control rigs, VR environment sculpting, and so, so many camera tracks.
AWAKEN THE UNEXPECTED
From Lee Petty and Double Fine Productions, creators of Stacking, Headlander, RAD, and Psychonauts, Keeper is a beautiful and surreal third-person, atmospheric, puzzle adventure, and a story told without words.
On an island in a long-lost sea, a forgotten lighthouse stands dormant in the shadow of a distant mountain peak. As withering tendrils spread and coalesce, it awakens. Taken with a mysterious sense of purpose and joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, an odyssey of mystifying metamorphosis, and an unexpected journey towards the center of the island, into realms beyond understanding.
OUT NOW on Steam, Xbox Series X|S, Xbox on PC, Xbox Cloud, & Game Pass
00:00 - Lee Petty, Lighting
28:58 - Zach Baharov, Animation
47:45 - Will Koehler, Environment Art
01:05:05 - Asif Siddiky, Design
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