How to Use Subsystems in PF2e
Автор: SwingRipper
Загружено: 2025-02-25
Просмотров: 1893
This video is all about how to actually utilize the victory points subsystem in your PF2e games, it should also work for other game engines but the advice I use here is explicitly tailored for PF2e
Archives of Nethys link: https://2e.aonprd.com/Rules.aspx?ID=3026
Naval battle subsystem, change the die size of the enemy die and DCs to give it different feels depending on how big of a threat the enemy ship is
https://docs.google.com/document/d/1p...
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Intro - 0:00
Do I WANT a Subsystem - 1:25
Abstractions - 3:00
Keeping it Fresh - 4:12
Allow Creativity - 5:40
Real Example - 6:42
Conclusions - 11:13
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