L4D2: Buried Deep Finale check before uploading on gamemaps (Description)
Автор: KILLSTREAK_HFT
Загружено: 2025-12-18
Просмотров: 21
Now that's done, I'll tell you what's change and what i have done after the previous gameplay
{
I use sound level scripts for the common infected to save RAM usage by not using common volume reduction, sadly i can't do the same with weapons.
you have to use the weapon sound reduction mods to reduce the weapon volume so you can enjoy music even more (Recommended using headphones for a clear volume)
}
I change Saferoom music outro from L4D2 Characters only, can't find a good music so i use HI3 ost.
{
The JOJO Tanks challenge are also change and rewrite the scripts, The Jojo scripts have time limitation to a certain time, so i used another unuse script to keep it longer and, now it's a 50/50 chance to listen to two music
music name バルバラ戦 (Barbara Battle, i mistaken from beatrice few years ago [I was heavily sleep deprive for making music mods and can't read Japanese well [Katakana] and too lazy to learn] and it will take forever to change the name from the files, so i left it as it is. today there's a english version called "Codex of Omen", i don't want to change it. there's so much to do) and hieronymus (i use both original and a fan made music into one)
The fan name music credit name is "eesbee"
}
The Gate Battle on Stage 4, it feels like there's enough time to use the second wave music. So its nice to make it extended music, and it feels right to implemented
/////////////////////////Time
loading the mods 00:00 - 1:42
saferoom music change 1:43 - 4:10
3 TANK MUSIC 4:11 - 4:49
Gates Battle 8:49 - 14:06
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