[Unity & Houdini Engine] Procedural Hybrid Environment Tool - Shanty Town
Автор: choix
Загружено: 2019-01-05
Просмотров: 20692
Procedural Tool to quickly create and iterate over Environments for Games. Production ready, taking mesh inputs to work with any kind of style and geo, LOD's with low poly and high poly mode as well as custom building mode and a random mode available.
Created with Houdini and Houdini Engine inside Unity3D.
https://polycount.com/discussion/2030...
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