New Weapons Warfare Update - Space Engineers
Автор: LastStandGamers
Загружено: 2022-02-04
Просмотров: 224563
Update Features
Arsenal of new weapons and ammunition:
Railgun (small and large grid)
Artillery (large grid)
Artillery Turret (large grid)
Assault Cannon (small grid)
Assault Cannon Turret (small and large grid)
Autocannon (small grid)
Autocannon Turret (small grid)
Target Locking, New Combat Mechanics
Decoy block changes
Custom Turret Controller block for subgrid turrets
Projectile Drop; Gravity impacts projectiles, railgun sabots and shells trajectory. Gravity Generators do not have any effect
Large caliber shell physics; shells and Railgun sabots are capable of penetrating several layers of armor
Weapon Damage and Armor rebalanced
Ammunition and Tank Detonations;
Any block that contains ammunition of any type will explode when destroyed by taking damage. The explosion is based on the amount and type of munitions that were inside the inventory
Hydrogen and Oxygen Tanks explode and deal damage based on the amount of fuel left inside of them during the time of their destruction
Hydrogen and Oxygen Tanks no longer lose all fuel upon being damaged below the red line, instead they slowly leak fuel. The fire particle is replaced by smoke when fuel hits 0%
Improved particle effects for bullets, explosions and hit effects
Mod API Improvements
New Custom Start map: Asteroid Armory
New block: Offset Passenger Seat
Increased Beacon range to 200 km, Jump Drives are now able to set Beacons as a jump-target
Added new graphics settings for Light Details
First-person camera improvement: auto look return
Removed the Good.bot chat feature
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