What if… they never left? (Socialisation, Prejudice, Law)
Автор: Saint
Загружено: 2024-08-19
Просмотров: 456
What would happen to Sean and Daniel if they just waited for police to arrive? What if you could choose not to run? Would they make it out unscathed? Was their whole escape actually worth it? How would the story end? Let’s look at choices and consequences in games, the endings of Life is Strange 2, and a hypothetical timeline where the brothers never ran away and, deeper down, look at what they were actually running away from.
“Life is Strange 2” is a video game developed by Don’t Nod Entertainment and published by Square Enix. It succeeds the original “Life is Strange” and its prequel “Life is Strange: Before the Storm”, developed by Deck Nine, the teaser/demo of “The Awesome Adventures of Captain Spirit”, the later “Life is Strange: True Colors” and the soon to be released “Life is Strange: Double Exposure”, including a return of the original protagonist Max Caulfield and a potential return of Chloe Price.
Music and material acknowledgments in the credits.
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CHAPTERS
00:00 Lure
00:19 Endings
04:26 Consequences
07:58 Roads
08:40 Roads (Fleeing, Sean)
10:25 Roads (Fleeing, Daniel)
12:05 Roads (Staying, Sean)
13:22 Roads (Staying, Daniel)
14:26 Trust & Faith
20:49 Closing
23:17 Credits
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#lifeisstrange #essay #choicesmatter
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