Arcade Vehicle with Custom Physics in UE5 | Tutorial Part 1
Автор: 1Wonder
Загружено: 2025-04-20
Просмотров: 2598
Welcome to the first part of my Unreal Engine 5 tutorial on creating an arcade vehicle with custom physics! This video is aimed at providing the combined knowledge of different resources I found and my implementation of an arcade vehicle in one place.
There aren't a ton of straightforward resources out there for this, so my goal is to provide a step-by-step guide to get you started. Keep in mind, this is just one approach, but this should offer a decent base for you to build more complex vehicle mechanics in the future.
This is my first month working with UE5 and I am not an expert on vehicles, so if anyone has tips or tricks to help others, please share in the comments below for everyone to see! Also, feel free to point out any errors I may have made, thanks for watching!
Here are some resources that informed my process and that I HIGHLY recommend watching:
• Space Dust Racing UE4 Arcade Vehicle Physi...
• Making Custom Car Physics in Unity (for Ve...
• [Unreal Engine 4.7+] Hover Vehicle Bluepri...
Timestamps:
0:00 Intro
3:43 Vehicle Setup
11:42 Suspension
Part 2 (Acceleration / Braking) is here: • Arcade Vehicle with Custom Physics in UE5 ...
Part 3 (Turning, Slipping, Drifting): • Arcade Vehicle with Custom Physics in UE5 ...
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