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UE5.2 Metasounds: Time Stretching Audio Files by BPM but NOT altering Pitch! AWESOME TRICK!

Автор: Brian Michael Fuller

Загружено: 2023-08-14

Просмотров: 2539

Описание:

Metasound features in Epic Games, The Unreal Engine 5.2

Metasounds give you the ability to create non-linear, generative and procedural music and sound effects that can truly enhance the experience of the gamer and help tell the whole creative story!

Props to Dan Reynolds for telling me about this node!!! (Otherwise it's very complicated)

You can check out his channel here:
https://www.youtube.com/@DanReynoldsA...


In this video, I walk you through a little trick on how to Time Stretch your audio files based on BPM without altering the pitch so you can sync up frame accurate musical happening inside the Metasounds of Unreal.

This next generation audio system is a must for game audio programmers, sound designers and composers for the future!

Enjoy

00:00 Introduction
00:53 TD-3 DEMO
02:47 Metasound layout - Frequency Multiplier to Semitone
06:50 Trick to offset pitch change - Delay Pitch Shift Node
10:14 Conclusion

#UnrealEngine #MetaSounds #GameAudio #Tutorial #GameDev #SoundDesign #MusicComposition #GenerativeMusic

******
My Website:
https://www.fullertime.com


Brian Michael Fuller is an American media composer and sound designer for Film, TV, Media and Video Games.

C++ Entry Level Certified Programmer and WWISE Certified.

Fuller has composed and produced 500+ tracks for major TV Networks all over the globe. He has had music and sound design featured on networks such as BBC, Fox, CBS, MTV, E!, Spike, Showtime, OWN, BET, France 5, ProSieben Maxx, RTL 5, Nickelodeon, History, Discovery, Animal Planet, and A&E.
​
Fuller has done soundtracks, sound design and dialogue editing for companies including Toshiba, Cree Lighting and many others.

Highlights include A&E’s Emmy Award Winning “Born This Way” as well as NFL’s Super Bowl 55 on CBS which was broadcast in 180 countries and was seen by 96.4 million people—including out-of-home viewers—across all platforms, including CBS, CBS Sports and NFL digital properties, Verizon Media mobile properties, and ESPN Deportes TV and digital properties.

UE5.2 Metasounds: Time Stretching Audio Files by BPM but NOT altering Pitch! AWESOME TRICK!

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