Build Your First Virtual Reality Project in Minutes!
Автор: Hack The Hologram
Загружено: 2025-07-09
Просмотров: 2190
Want to get up and running with Virtual Reality development in Unreal Engine 5 fast? This is the quick-start guide you've been looking for.
In this episode, we break down everything you need to know to begin developing for VR using Unreal Engine 5.6 and the Meta Quest 3. From downloading the right drivers and configuring your headset, to building and testing your first VR scene—this video covers it all in a clear, practical, and fun way.
Whether you're a beginner or just need a refresher, you’ll walk away ready to teleport, grab, and create in immersive 3D.
🔗 Learn more and explore tech magic at: https://hackthehologram.com
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chapter index
00:00 - Intro and What You’ll Need
00:31 - Why This Tutorial Exists
01:06 - Unreal Engine 5.6 Context
01:23 - The Evolution of VR Development
02:07 - Scope of This Quick Start
02:24 - Downloading the Meta Quest App
03:02 - Installing and Configuring Meta Quest Link
04:10 - Getting Assets from the Fab Store
05:28 - Connecting the Quest Headset via Cable
07:14 - Activating the Link and OpenXR Runtime
08:22 - Starting a New Project with the VR Template
09:17 - Enabling VR Preview in UE5
10:04 - Understanding the VR Game Mode
10:50 - Creating a Basic VR Scene from Scratch
12:06 - Adding Visual Markers for Navigation
13:16 - Setting Up VR Pawn and Navigation
14:08 - Creating a Nav Mesh
15:13 - Testing Movement in VR
16:00 - Fixing VR Movement Issues via Collision
16:58 - Making Interactive Objects
18:09 - Adding Physics and Grab Component
19:29 - Testing Interactions in VR
20:09 - Porting VR to Existing UE Projects
21:38 - Core Components for VR Setup
22:08 - Importing VR Template to Existing Project
23:13 - Final Testing in a Custom Map
24:43 - Outro & Call to Action
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