Godot 4 Procedural Map Generation in 60 Seconds
Автор: Century
Загружено: 14 апр. 2025 г.
Просмотров: 913 просмотров
I just made my first map generation system for a mobile tower defense game — and it works! 🎮
The paths are fixed, but the bushes are randomly placed on grass tiles to make each level unique.
I also added parameters like grid size, tile distance, and block types to customize the map layout.
Follow me for more dev vlogs and progress updates as I learn and build this game from scratch!
#indiegamedev #gamedev #towerdefense #proceduralgeneration #mapgeneration #mobilegame #devlog #shortsGodot4ProceduralGeneration#GameDev#IndieDev#Tilemap

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