Post-Apocalyptic Hideout | Autodesk Maya + Substance 3D Painter
Автор: Polyrendr
Загружено: 2025-12-09
Просмотров: 2117
In this video I make a post-apocalyptic hideout. I 3D modelled them using Autodesk Maya and textured them using Adobe Substance 3D Painter.
It was based off an awesome concept from an artist named Vasily Khazykov.
Real-Time Video and Working Files—check out my Patreon! 👉 / polyrendr
Let me know in the comments what you thought of the video, and don't forget to subscribe to the channel to see more weekly 3D content!
Reference: https://www.artstation.com/artwork/kGwJ0
00:00:00 Intro
00:00:25 3D Modelling
00:41:22 UV mapping
01:00:02 Texturing
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